// PROJECTS //
Action Potential
bread
Epic Doom: Black Metal City
iTalkLikeArtCriticsThink
mētis
NoPurchaseIsTheNecessary
Picky Sticky Pollen
ScrapCycle
Tin Can Telewalk
// FELLOWS //
Nick Lesley
Torino:Margolis
// CURATORS //
Kurt Gottschalk
Melissa Gawlowski
// FRIENDS AND COLLABORATORS //
Aaron Halley
Amanda Embry
Amanda Williams
Andrew Beal
Bryan Eubanks
Casey Bloc
Casper Electronics
dorkbot
Douglas Repetto
Ed Bear
free103point9
Gregory Reynolds
Gunung Sari
Jeff Scot Carey
Julianne Carney
La Superette
Lower East Side Ecology
LoVid
Loud Objects
Melisa Tien
Michael Dory
MudBoy
mpld
NY Eye and Ear Festival
o.blaat
Phoenix Perry
Pollie Barden
Qui Nguyen
Seasonal Affect
Silent Barn
Tariq Hamami
The Tank
Tom Vanderwall
WGXC
// BOARD //
Jacob
Marie
Patty
Sounds Like
. adaptive systems .
. agent-based modeling .
. artificial life .
. barter economies .
. cellular automata .
. chaordic knowledge .
. complementary currency .
. conversations .
. cooperation .
. criticalities .
. crosstalk .
. crowdsourcing .
. cultural microrhythms .
. data curation .
. emergence .
. experimental urbanism .
. evolutionary art .
. feedback .
. folksonomy .
. game design .
. game of life .
. generative art .
. genetic algorithms .
. gift economies .
. immersive narrative .
. improvisation .
. information art .
. information space .
. insect social behavior .
. intelligent agents .
. interaction design .
. interfaces .
. network art .
. nonlinearity .
. permaculture .
. pervasive gaming .
. power law distribution .
. psychogeography .
. scripted space .
. self-organization .
. situations .
. small-world networks .
. social cartography .
. social hacking .
. social networking .
. social sculpture .
. spatial annotation .
. smartmobs .
. superorganisms .
. webcrawling .
Complexity theory is not new to art or to our culture. It migrated from computer science and biology to economics and art and, with the advent of the world wide web, it invaded our collective subconscious.
..It's an umbrella-term that can include social sculpture, improvisation, situations, generative art, barter- or gift-economies, game-design, network art, conceptual art, and community art.
Our guiding principle is the inherent intelligence of the superorganism -- the observation that independent agents (citizens, insects, genetic traits, musical notes, party guests, technological devices) operating within a shared context will create an emergence "greater than the sum of its parts".
Our mission is to support Interaction Artists in their endeavors to highlight the moment of interaction, examine the nature of interconnectivity, and exhibit the collaborative process.
.....
Current Analogous Projects include Action Potential (biomedical performance art exploring the concept of free will, in-development), Bread (a network-art community project donating to Millennium Villages), Epic Doom (generative video illustrating societal ills as emergent phenomena, in-development), LikeLike (a tape label and experiment in gift economy), Metis (an on-stage interaction between prepared text and improvised sound), NoPurchaseIsTheNecessary (a found-material easter-egg hunt turned microeconomy), Picky Sticky Pollen (colorful lawn game modeling living ecologies), ScrapCycle (a series of upcycled music performances and barter experiments), and Tin Can Telewalk (participatory soundwalk utilizing tin can telephones).
One time I fake-fainted in a bar I was in all by myself, face planted on the floor and layed there for five minutes just to see what people would do, then when the owner turned his back to call some cops or an ambulence I got up and put my hat on and walked out. would that count as interaction art?