Hamden Scrabble Club at Towne Billiards
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100 years old
HAMDEN, Connecticut
United States



Last Login: 7/5/2008
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The Hamden Scrabble® Club was formed a year ago to satisfy the needs of players from Southern Connecticut. Towne Billiards in Hamden serves as the host location, as they are conveniently located near major highways and connectors.

The Club meets the first Saturday of every month at 7pm in the lounge at Towne Billiards. Attendees are encouraged to bring their own boards. The club welcomes players of all ages and every skill level. You'll find some competition friendly, and some fierce! Either way, you'll have fun and probably learn some new strategies and words.

Score sheets are provided. There are timers and dictionaries available if you need them.

For additional information call Towne Billiards at (203)281-7665 after 5pm. You can also visit their website:

www.TowneBilliards.com




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   Did You Know?
A local ordinance in Atwoodville, Connecticut, prohibits people from playing Scrabble while waiting for a politician to speak.

See more Scrabble® Trivia in the blog above.


   News...

Spellbound by SCRABBLE®
Connecticut Students Win
The 2008 National School SCRABBLE® Championship

May 10, 2008 7:35 PM EDT
PROVIDENCE, R.I.,(PRNewswire-USNewswire)

Students spellbound by the game of SCRABBLE® competed in the 2008 National School SCRABBLE Championship held this weekend in Providence at the Rhode Island Convention Center. After six rounds and countless strategic plays, returning champion Matt Silver, 14, of Westport, Conn. and his teammate Logan Rosen defeated Joey Krafchick, 13, of Roswell, Ga. and his teammate Dorian Hill, 13 of Tucker, Ga. in the Championship round today, claiming the title and a $5,000 grand prize. It's a fitting tribute to a game that's celebrating its 60th anniversary this year.

"The National School SCRABBLE Championship brings students from all across the country together for the love of the game," said John D. Williams, Jr., executive director, National SCRABBLE Association. "These kids enjoy playing SCRABBLE because it is both challenging and fun."

During the Championship, 100 teams of students in grades five-to-eight from 23 states competed in six rounds of play on Friday and Saturday leading to the final match-up. The grand prize winners received a $5,000 cash prize. The second-place team was awarded $2,000 and the third place team walked away with $1,000. Once again, ESPN will telecast the Championship as kids head back to school in August 2008.

Among those competing in the National School SCRABBLE Championship were two teams from the Arizona Cactus-Pine Council Girl Scouts and two students from the Philadelphia ASAP Program, an organization providing after-school programs for kids of all ages.

More than one million students have played SCRABBLE in approximately 20,000 schools nationwide. This year, the National SCRABBLE Association and the Girl Scouts of the USA announced the availability of the first ever SCRABBLE game patch, "Words Rock." There are currently 27 Girl Scout SCRABBLE clubs representing 19 states, and two teams participated in the National School SCRABBLE Championship.

A family favorite since 1948, the board game is celebrating its Diamond Anniversary and is found in one out of every three homes in America, according to Hasbro, makers of the game in the United States and Canada. SCRABBLE is unique because it is a game of continuous winning moments. Unlike other games where players wait until the end of the game to find a winner, SCRABBLE provides a great sense of accomplishment throughout the entire process. Any time participants look at their tiles to find a word, they are immediately rewarded, which is why kids love to play the game.

"All of the participants demonstrated a tremendous amount of passion, enthusiasm and sportsmanship which make the Championship a fun event for everyone involved," said Jay Bruns, director of marketing for SCRABBLE, Hasbro Games. "This program is a testament to the unifying power that a fun game like SCRABBLE can have on people of all ages."

The National School SCRABBLE Championship is underwritten by Hasbro. For more information about the SCRABBLE game or other tournaments and clubs around the country, visit www.scrabbleassociation.com.


   Scrabble Origins
History of Scrabble®

Thanks to the Depression...

"If there hadn't been any Depression in the Thirties there wouldn't be any SCRABBLE®." So said Alfred Butts, the inventor of SCRABBLE® who, incidentally, never made any money from what became one of the most successful board games of the twentieth century. Butts was an unemployed architect living in New York in the 30's when he began devising a word game using letters printed on small cardboard squares.

Originally called Lexiko...

Butts called his game 'Lexiko' and there was no board. That came later as the game changed its name to 'It' and then to 'Criss-Cross'. Butts made a few sets to sell to friends but it went unnoticed until 1948 when James Brunot thought it might have commercial possibilities. He and his wife began making the game in their home in Newtown, Connecticut. They settled on the name SCRABBLE®.

Sold only 2,000 sets in the first year...

The Brunots only sold 2,000 sets in their first year and sales remained sluggish until 1952 when the owner of Macy's store, who had played the game while on vacation, told the toy department to stock it. Other toy shops followed suit and the rest, as they say, is history.

The New York firm of Selchow & Righter, who were making the boards for the Brunots, bought the rights to the whole game in 1953. In Britain, the rights are owned by J. W. Spear and Sons.

The standard set cost $3...

The standard set in the fifties cost $3 but Brunot devised a de luxe version with white plastic tiles which cost $10. These plastic tiles eventually became the norm. The wooden tiles, which were manufactured of maple in Bavaria, had a grain in the wood that players could memorize to help them pick the letters they needed.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

SCRABBLE Gains Popularity

Move over Monopoly...

In 1953, Life magazine reported:

SCRABBLE® has in the past few months become as Mah Jong, miniature golf or Monopoly were in their respective primes (1923, 1930, 1937), and seems likely to surpass them all. At a modest estimate there are about 1.1 million SCRABBLE® sets in the U.S. today and there are perhaps 10 million players.

When the Queen Mother visited New York in 1954 she said she was fond of SCRABBLE® and former president, Richard Nixon, claimed it was his favorite form of relaxation. In 1975 it was voted 'Game of the Year' by readers of Games and Puzzles magazine. Even mountaineer, Chris Bonnington and his colleagues, spent their evenings playing SCRABBLE® while ascending the south face of Annapurna.

Anticipated in the 19th century...

Though SCRABBLE® seems comparatively new, it was anticipated as early as 1880 by Lewis Carroll.

An entry in his diary notes that, 'A game might be made of letters, to be moved about on a chess-board till they form words.' And, on New Year's Day in 1895 he wrote to Winnifred Hawke and told her of a game of his own invention which is very similar to SCRABBLE®, right down to the drawing of letters from a bag.

Expert players score more than 400 points...

An expert SCRABBLE® player can regularly score more than 400 points while it has been calculated that it's theoretically possible to score as many as 4,153 points in a single game. This requires the use of words such as, benzoxycamphors, diazohydroxides, and oxyphenbutazone.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

SCRABBLE® Around The World

Different strokes for different folks...

Today there are versions of the game in French, Dutch, Italian, Spanish, Russian and Arabic, each with its particular set of letters. In French there are fifteen E's and the Q is not worth much due to its frequency in that language. (W is the most valuable letter.) The Dutch game has eighteen E's, two J's and ten N's. The Spanish set includes tiles for CH, LL, and RR. The German game has 119 tiles including A, O, and U with umlauts (Ä, Ö, Ü) and German players use eight letters on their racks instead of seven.

SCRABBLE® in Hollywood...

No longer limited to the parlors of the world, competive SCRABBLE® has now become a theme worthy of the silver screen! So far, four movies have been made featuring players vying for the top spot in the World SCRABBLE® tournament.

Word Wars, a documentary film about competitive SCRABBLE®, is based on four of the top players featured in the book Word Freak.

Scrabylon, a 50-minute documentary film examining the cutthroat world of competive Scrabble, takes a look at why some people get totally obsessed with the game. Shot mostly during the World SCRABBLE® Championship in Las Vegas, the movie features players from around the world and their quest to come away with the distinction of being the best SCRABBLE® player around.

In Word Freak, based on the book of the same name, author Stephen Fatsis delves into the world of competive SCRABBLE®. It's a first-hand look at his quest to become one of the top-ranked, competive, SCRABBLE® player.

Finally, there's Your Word Against Mine, a romantic comedy about a young man who's given up everything in the hopes of becoming the national Scrabble champion and an equally competitive young woman who throws off his game.

From Dave Fisher,
Your Guide to Puzzles.


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