i play music and make music with real life & soul. i can smell an immitator upwind. i have zero tolerance for stagnation and mediocrity and un-needed ego. i tell the truth whether you like it or not.
repping lighta! sound, the sea and space, and the upliftment of all, compassion for the darkness in all of us .. universal justice & heart
10 track EP Ranging from Dub Reggae to Techy Dubstep. We are be giving away 50 Free downloads to display the diversity of this album. First up is the hard hitting 'Fatality'. Heavy Arp'd synth and deep dub subs opens up this wicked EP.
to download your free 320 click the D/L link on the main page @
Sir Red! it was so delightful to receive an early morning rave phone call from you. i have no idea what we talked about cuz i was trashfaced but i'm sure it was very amusing. hope yer party went well, ours was AWESOME but you guys were definitely missed. i reeeeeally like yer profile pic by the way, that was my fave one that came out of the Caspa nite for sure
20 Hz and below - impossible to detect, remove as it only adds unnecessary energy to the total sound, thereby most probably holding down the overall volume of the track 60 Hz and below - sub bass (feel only) 80(-100) Hz - feel AND hear bass 100-120 Hz - the "club sound system punch" resides here 200 Hz and below - bottom 250 Hz - notch filter here can add thump to a kick drum 150-400 Hz - boxiness 200 Hz-1.5 KHz - punch, fatness, impact 800 Hz-4 KHz - edge, clarity, harshness, defines timbre 4500 Hz - exteremly tiring to the ears, add a slight notch here 5-7 KHz - de-essing is done here 4-9 KHz - brightness, presence, definition, sibilance, high frequency distortion 6-15 KHz - air and presence 9-15 KHz - adding will give sparkle, shimmer, bring out details - cutting will smooth out harshness and darken the mix
60Hz with a Q of 1.4 -- Add fullness to kicks. 100Hz with a Q of 1.0 -- Add fullness to snare 200Hz - 250Hz with a Q of 1.4 -- Adds wood to snares 3Khz with a Q of 1.4 -- Adds atack to snare. 5Khz with a Q of 2.8 -- Adds attack to Kicks 7Khz with a Q of 2.8 -- Adds Sharpness to snares and percussion 10Khz with a Q of 1.0 -- Adds brightness to hats and cymbals
Courtesy of pollen (from the snare nerd thread):fatness at 120-240Hz boing at 400Hz crispness at 5kHz snap at 10kHz