“Flugstellgammuth”, a guitar project of Nick Z-Gibarian, presents the second album. (His first project with serious minimal experiences with "mini Moog" is the “Mule Cartoon” album). It’s not a secret that a guitar sound constantly develops in sounding, as well as in guitar use as the sound source, and in connection with new guitars, the processors and hi-tech (analogue or digital technologies) the instrument in general can replace on sounding everything. Especially interesting results on the modern guitar scene gives the mixture of acoustics with electro-acoustic instruments and synthesis with electronics.
“Flugstellgammuth” nevertheless adheres to an old guitar school, but still is open to experiments. They do not pursue for drone-ambient frills and fashionable post rock dull progressions sounding at many nowadays as "old words in a new font". Listening to the album for the first time I expected some minor, ideal as the brick meticulous musical stuff, but was pleasantly surprised by professionalism, mood and first of all presence of live melodic structure, which sounds, of course, not as compositions of coryphaeuses of the Spanish guitar, but still in it’s own way - multilayer, interesting, modern. It is natural that in record there are no samples and loops, everything is a live record with a small post processing and usual guitar synthesizers. Mostly the frightening and medical word ‘experimental’ is also cannot be applied to it, unless in sound areas.
Abstract soundings is maintained on the verge, ambient linings and reverberation are not necessary here, I think, this project nevertheless is aimed mainly on live performances in chamber space, let’s assume some modern gallery, here it would perfectly combine with surroundings and art forms. However, in a player it is also vital in connection with cinema behind a car window or promenade under the city. The drums function is easily carried out by electronic beat, that sounds like a metronome sometimes with a bass groove, nicely shading a Trinity of melodic parties coordinated in floating in space, which reminds the influence and the use of devices on concerts of R. Fripp & Co. and D. Sylvian in the space of B. Eno.
As a whole, the mood and associations from music are a little cosmic. Of course it is not the anthems to heroic pioneers of space, but rather the sounded animations with cartoon aliens hastening, flying, dancing, and surely playing the guitars in the dimension where only a strip of horizon or a sphere which extends indefinitely, so the centre of intersecting co-ordinates is only a flying saucer where the small and kind cobalt-green little men play these compositions. And all around are metagalaxies. That’s the scenario I envisaged for their clip.
I wish “Flugstellgammuth” new ideas, beautiful melodic drawings and new listeners.
/ Oleg Kirilloff
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The "Mule Cartoon" album was recorded in 1997 year.
I used the generator of casual sounds, hand-made analogue synthesizer "mini Mule" & the lamp equipment.
This project is the first step on a way of creation of "Spheroid Sound Cycles" on the basis of a classical Triangulation method.
The simulation of Spheroid Sound Cycles is a set of certain operations which are produced according to the principle of critical fixation of random accords generated by unstable audio systems (the latter are understood as a rather extensive number of both artificial and natural audio systems).
The effect of such audio structures upon a human organism (namely, hearing) in contrast to traditional music is in a specified sense determined by the nonlinearity principle. In other words, the principle of audio effect FORMULA creation tending to the absolute should work here. Let us call this the AUDIO TRIANGULATION formula ("Triangulation is a surface subdivision into curvilinear triangles. Generalization of Triangulation concept is the concept of multidimensional Triangulation that coincides with the concept of simplicial complex. Topological space may be regarded as triangulated only when it is homeomorphic to a particular polyhedron.")
Measuring curved surfaces by using the Triangulation method gives the exact result whereas conventional methods fail here completely.
The same sounds are known to be perceived by various humans as absolutely different ones. In the abstract, topological surfaces can be related to heterogeneous anthroposphere. In this case Audio Triangulation would permit relatively precise simulation of such sound pattern (sound images), which would possess the feature of absolute effect, i.e. they would be perceived by different groups of people as completely similar without any individual interpretation.
The attempt of generating this kind of sound patterns has led us to the rise of the necessity of cancellation of "ultimate", "limiting", "track" sound patterns and the necessity of transition to constructing audio cycles, or audio loops.
If we break the temporal loop into separate sections or, using the concept of Triangulation to visualize it, we project "temporal polyhedron" onto a surface of an arbitrary sphere out of its center, having obtained a fractional sphere in this way, therefore we can try to activate each of the obtained sections separately using different levels of temporal compression as well as applying "rewinding" method. The case appears more complicated when considering secondary changes: since they cannot be programmed, we have to rely on unstable audio generator only.
If the graphic equivalent of such a note is to be represented as a point (non-static) and the entire series of changes represented as the morphing of an object and its rotation in different directions, so we will receive an UNSTABLE SPHEROID as a final result.
In conclusion it may be said that the attempt to simulate spheroid sound cycles, or loops, on the basis of the Triangulation method, is, within the boundaries of a particular medium (sound medium in our case), an attempt to create some kind of "universum", "common denominator", leading everything to Harmony and Unity.
/ Nick Z-Gibarian
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Certainly, experiments of “Flugstellgammuth” are not for broad audience. More likely, for those to whom it is close even if it is not absolutely clear. Their listener is an adult spiritually (taking into account that concepts "spirituality" and "intelligence" are not always identical). Their music is noncommercial by definition, but may be interesting to everybody. Anyway, it is readily apprehended by quite different people, that makes "live" performances even more interesting. Alas, it happens rarely.
… the most memorable are “performances on a roof”. Throughout several years, in the middle of summer they gathered on a roof of a many - storeyed apartment house in the city centre and played the plays - for the sky, flying birds and the setting sun. And for friends, certainly. But the factor of the listener is secondary – they will play, even if nobody came. Because when necks of their guitars rest against the clouds, many things cease to matter. For example, money for music is not needed. And as a child you believe that it is ordered by stars to play together. And so will be if not always, but for a long time. Music for them is the formula of the pleasure of a life and mysterious karass, integrating different people in an energy state. Listening “Flugstellgammuth” you feel it under your skin, and mentally you send greetings to the Lord and old chap Vonneguth. / Vera Hillen
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I edited my profile with Thomas Myspace Editor V4.4 (www.strikefile.com/myspace)
am listening to your mule cartoon tracks am amazed w/these sounds you are controlling sounds for my ears as always keep generating! will return to listen *i*
Touch yours to mine they beg to entwine Pressure just right I just might Take a nibble just a little As our toungs gently dance Lustful passion is enhanced From the power of your kiss I'm entranced
Love Ya Kisses xoxoxoxo have a great weekend I must tell u I only do picture commets