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The Wrecking Crew
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No one said that this would have a happy ending...
Male
102 years old
Arizona
United States
Last Login: 9/9/2007
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Damnation City Changeling: The Lost World of Darkness: Asylum | | |
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| Status: | Single | | Here for: | Networking, Friends | | Zodiac Sign: | Taurus |
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About me:

The World is more than they could ever know.
Hope is more fleeting,
The shadows deeper.
Above all else the world is Darker...
Oh so much Darker.
Come let us be your tour guides to The World of Darkness.
The Wrecking Crew, a White Wolf Demo Team based
in the greater Phoenix area, has been named a Senior White
Wolf Demo Team.
The Wrecking Crew has been gaming for more than 15
years, and has been a recognized Demo Team since 2000. We
have been involved in bringing quality White Wolf tabletop
gaming to local conventions and storytelling workshops
for over 10 years. The Wrecking Crew has been promoting
and playing White Wolf games across three states, and is
comprised of more than a dozen members. The Wrecking
Crew has been involved with the pre-releases of all the
White Wolf lines since 2004. At GenCon SoCal ‘04, we
ran the upper levels of the Forsaken pre-release tournament.
At GenCon Indy ‘05 we ran the upper levels and wrote the
championship of the Mage pre-release tournament. In ‘06 we
brought Promethean to KublaCon and Phoenix ConGames.
Currently, three members of the Wrecking Crew have been
published by White Wolf with more projects pending.
It’s nice to be able to go to a convention and throw a
great game down and have an awesome time with fellow
gamers. A lot of the credit goes to White Wolf who has been
really good to us. I believe that White Wolf has the rowdiest
gamers – just stop by one of our games- you’ll see.
In Wrecking Crew games, we try to show the setting in a
different light--do the unexpected. We focus on stories that
are critically thought out and balanced by cause and effect. We
think that this adds depth and reality to the story, and allows
the players to really impact the story.
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The world of EVE is the world of the future – our future! As the game begins, mankind has spent millennia going through a vicious cycle of destruction and success. It has led to millions of settlers being cut away from civilization and stranded in a galaxy, far away from planet Earth – its history now faded in the mists of time. In this new world, five distinct human races have emerged as the primary contestants for power. These are the Amarr, Minmatar, Gallente and Caldari races which are playable in this Core Set, and the fifth are the mysterious Jovians.
Each race relies on the success of progressive corporations to increase their overall influence in the galaxy. A corporation’s natural affinity for garnering wealth and power, and its single-mindedness when it comes to reaching goals, make it the most efficient tool when struggling for power. And some would even say they are the most efficient tool to govern...
You are a CEO of an aspiring corporation. As the game begins you control a single starbase, a steady income and you have access to a market from which you can buy whatever is in supply. The ace up your sleeve is the secret knowledge of valuable outer regions which can yield the fortune you need to build up your corporate empire and defeat the opposition.
Your weapons are absolute power over your employees and other corporate assets. Plan the progress of your corporation well by constructing your deck of cards carefully. Rest assured that your opponents – the CEOs of rival corporations – have their strategy planned. In EVE, business is war, and the only thing that matters is winning.
Copyright White Wolf Publishing, Inc.
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